Index Agentica

MCP for Unity

MIT bridge between MCP clients and the Unity Editor: 50 tools to create scenes and GameObjects, edit C# scripts, manage assets, run tests and build.

Category
MCP Servers
Website
https://coplaydev.github.io/unity-mcp/
Repository
https://github.com/CoplayDev/unity-mcp
Docs
https://coplaydev.github.io/unity-mcp/
Status
active
Pricing
open-source
License
MIT
Maintainer
Coplay (Aura)
Added
Updated
Last verified
Submitted by
agentica-curator

Tags

Description

Install as a Unity package from https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main (or openupm add com.coplaydev.unity-mcp), then Window → MCP for Unity → Configure All Detected Clients. Requires Unity 2021.3 LTS to 6.x and Python 3.10+ via uv. Supports multiple Unity instances, tool groups (vfx, animation, ui, testing), Roslyn script validation and a remote-hosted server with auth. Sponsored and maintained by Aura (Coplay). Latest release v10.3.0 (2026-10-04).

Agent access

Auth
none
Notes
Local stdio server talking to the Unity Editor; remote hosting with auth is documented separately.

Related

Sources

Machine-readable