Bevy
Free, open-source, data-driven game engine in Rust built on an entity component system (ECS).
Tags
Description
Games are plain Rust code using Bevy's ECS, with 2D and 3D rendering. Agents can inspect and change a running app through the Bevy Remote Protocol (BRP, the bevy_remote crate), which is what community MCP servers such as bevy_brp_mcp use. Dual-licensed MIT OR Apache-2.0. Latest release v0.20.1 (Oct 2026).
Related
- Godot Engine: Free, open-source, multi-platform 2D and 3D game engine, scripted in GDScript or C#. Several community MCP servers let agents drive its editor.
- bevy_brp_mcp: Community MCP server that lets coding agents launch, inspect and change running Bevy apps over the Bevy Remote Protocol.
Guides & comparisons
- Game engine agent tooling compared: Unreal, Unity, Godot, Roblox and Bevy (Comparison): How a coding agent reaches into Unreal Engine, Unity, Godot, Roblox Studio and Bevy: the official MCP servers and CLIs, the main community servers, what each one runs on, how it is secured, how many tools it exposes and which ones are deprecated or inactive.
Sources
- https://bevy.org
- https://github.com/bevyengine/bevy
- https://docs.rs/bevy_remote
- https://bevy.org/foundation/
Machine-readable
- JSON
- Markdown
- Source file on GitHub (edit via pull request)