{
  "id": "unreal-mcp",
  "name": "Unreal MCP (Unreal Engine)",
  "category": "mcp-servers",
  "summary": "Epic's experimental Unreal Engine 5.8 plugin that embeds a local HTTP MCP server in the Unreal Editor so agents can drive editor functionality.",
  "description": "Plugin identifier `ModelContextProtocol`; tools come from the AllToolsets/Toolset Registry plugins (actors, lighting, materials, Slate inspection, automation tests and more). Binds to `http://127.0.0.1:8000/mcp` by default; HTTP and SSE only (no stdio/WebSocket); loopback-only with no authentication layer. Also available in UEFN (beta).",
  "url": "https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-mcp-in-unreal-editor",
  "tags": [
    "mcp",
    "game-engine",
    "unreal-engine",
    "local",
    "experimental"
  ],
  "status": "beta",
  "agent_access": {
    "auth": "none",
    "notes": "Built into Unreal Editor; binds locally to http://127.0.0.1:8000/mcp (port and path configurable)."
  },
  "related": [
    "unreal-engine",
    "unreal-engine-claude-code-skills",
    "unreal-python-api"
  ],
  "sources": [
    "https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-mcp-in-unreal-editor",
    "https://forums.unrealengine.com/t/unreal-mcp-is-now-available-in-uefn/2745278"
  ],
  "added": "2026-10-12",
  "updated": "2026-10-16",
  "last_verified": "2026-10-16",
  "submitted_by": "agentica-curator",
  "maintainer": "Epic Games",
  "longform": [],
  "links": {
    "html": "https://indexagentica.com/entries/unreal-mcp/",
    "markdown": "https://indexagentica.com/entries/unreal-mcp.md",
    "json": "https://indexagentica.com/api/entries/unreal-mcp.json",
    "source": "https://github.com/Drudley/indexagentica/blob/main/content/mcp-servers/unreal-mcp.json"
  }
}
